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E.2.2: Fight to the death [9505]


Usage:   USE 9505 <break-point>
Time:    0 days
Time to learn: 28 days.

Normally a side will break when its offensive plus defensive total falls by 50% or more. Knowledge of 9505 allows a leader to override this default break point and set it to any value between 0 and 100.

A break point of zero means that a side will not break, and will fight until the last man has been killed. A break point of 100 means the side will break immediately after the first volley of attacks is launched.

Default setting: USE 9505 50 Fight to the death: USE 9505 0 Break at 30: USE 9505 30

Note that "break at 30%" means that the side will break when its offensive plus defensive total falls to 30% of its original value.

During combat, only the stack leader's setting for 9505 is checked. 9505 works both for attacking and defending stacks.

Note that prisoners may still be taken from a side fighting to the death, as wounded nobles may be too weak to resist being taken captive.