Olympia: The Age of Gods PBEM (May 4 1999)
Immortal gods, I crave no pelf; I pray for no man but myself; Grant I may never prove so fond, To trust man on his oath or bond. Timon of Athens, William Shakespeare
Nobles are bound to their lords by one of three kinds of loyalty:
contract | The noble is being paid for his service |
oath | The noble has taken an oath to serve his master |
fear | The noble serves out of fear |
The loyalty bond is rated. For example, a noble's loyalty could be oath-1, contract-500, or fear-50.
A player's initial noble has oath-2 loyalty.
Newly hired nobles have loyalty contract-500. Nobles are paid for their
service with the honor
command. A noble who issues
`
' will spend 50 gold to raise his own contract
loyalty rating by 50 points.
honor
50
A noble may take an oath of loyalty, pledging one or two Noble Points to
secure it. This would yield loyalty oath-1 or oath-2. The oath
order secures an oath of loyalty for a noble.
Nobles may be terrorized by their masters. The severity of their
treatment accumulates in the loyalty rating: fear-10, for instance.
Fear loyalty is maintained with the terrorize
order.
Only one kind of loyalty may be active at a time.
Contract and fear loyalty decay over time. Contract loyalty loses the greater of 50 points or 10% of the current rating each month. Fear loyalty loses 1-2 rating points each month. Oath loyalty does not decay.
Units which fall to contract-0 or fear-0 have a 50% chance of deserting each month.
Summary:
contract | Amount of gold invested in noble Decays by max(50, 10% of current rating) each month |
fear |
Severity of Decays 1-2 points each month |
oath | 1 or 2 NPs may be invested in an oath bond Does not decay |
Commands dealing with loyalty bonds:
bribe
honor
oath
terrorize