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2.1.13: Hades

        No one goes to Hades with all his immense wealth.

        Maxims, Theognis.

When a noble dies, his body is buried in a graveyard near the site of his death. For some time, his soul maintains a vigil near the body. During this time, his body can be recovered and resurrected by a priest, or consumed by a necromancer. A body has a 1/6 chance per month of decaying completely.

When the body decays, the spirit of the slain noble travels to a dark subterranean world known as Hades. Here it wanders as a "lost soul", aimlessly floating about that grim land. Lost souls may be easily captured in battle, since they do not resist. A captured lost soul may be resurrected by a priest or consumed by a necromancer. A lost soul has a 1/10 chance per month of disappearing forever.

Hades, being the sphere of death, is inimical to living nobles. Any noble in Hades loses 1-10 aura or piety each week. A noble who falls to zero aura or piety while in Hades is immediately converted to a lost soul.

Hades is also populated with demons, ghouls and spirits thirsty for the blood of the living. Being already dead, they fear no living creature.

name                    combat rating
----                    -------------
Greater Demon            (500,500,0)
Lesser Demon             (250,250,0)
Ghostly presence         (100,100,0)
Tortured spirits         (50,50,0)

Necromancers with the "Transcend Death" skill are immune to the spirit-draining effects of Hades, and need not fear attack from its denizens.