Here we go! There be spoilers here!
She insists that students knock before entering her classroom, and she
gets pretty angry if
they don't.
Unfortunately, once a student fails to knock, she demands more than
just a rap on the door.
Talk to Ms. Empirious, if she confronts you in the hall after you
knock. Try the various choices that result when you type, "Talk to
Empirious."
You could also talk to Mrs. Reunite in the school office.
There really aren't many classrooms in the story. You could try them
all, if necessary.
A careful count indicates that you could spare a candy gram for Andrea.
Since you're already in Room 10 when you meet Andrea, you won't
cause any further disruptions by giving her a candy gram now.
Give Andrea a candygram.
However, you do have a supply of candygrams, which are known to cheer
people up.
Mr. Pisces won't accept a candy gram during class, but there is a way
to get one
to him during his coming hospital stay.
Put a candy gram into the basket at the south end of the hall.
Talk to Silas.
The last line of the poem has a surprising "twist" that has to do with
prejudice.
Think of an animal that might be described, without prejudice, as a
"tiny creature of great
grace, with soft, grey fur and pixie face."
Say rat to Ms. Picasso.
Think about the basic arithmetic functions, addition,
subtraction, multiplication, and division.
The expression that appears within each square is the
result of multiplying two numbers from outside the grid.
-12 times 10 equals -120. Say -120 to Ms. Garrulous.
Mr. Pisces could use a lift, so you could show some kindess toward him.
See the clues about Mr. Pisces. Andrea, too.
You can speak with her in a welcoming way, and, of course, you have a
gift of welcome you could give her.
The gift of welcome that you have available right now is a candy gram.